Plogue Bidule was designed by the Plogue audio/DSP programmers and is intented to be an
audio mixer/syntesizer
Is this a familiar picture? Cables lead from a microphone input into a small digital effect. More cables connect the effect to a mixer. Elsewhere, a
midi cable links a MIDI input to a synthesizer, which is in turn connected to a mixer. Old hat, right? Now, imagine this: the same single output socket sprouting no less than eight different cables connecting eight different effects.
It gets better: A sound is broken down into 256 individual bands, then each is tweaked one at a time in a unique way. As he performs, a musician decides to add an LFO to a synth's filter cutoff knob, where no LFO existed before. Sound crazy? Not anymore. The new paradigm of computer audio can be summed up in two words: "real-time" and "modular" both of which are embodied by one application...
Plogue Bidule application was designed by the Plogue audio/DSP programmers and is intented to be an
audio mixer/syntesizer
Here are some key features of "Plogue Bidule":
Realtime Audio/MIDI/Spectral processing
Completely modular architecture
Runs as VST/AU plugin or standalone
Runs as ReWire mixer or device
Runs as OSC client and server
VST/AU instruments and effects hosting
Building blocks for FX/inst creation
More than a 100 ready-to-use modules
Supports multiple tempos at once
Inter-module parameter linking
Zoomable OpenGL-based canvas
Multi-channel audio file streaming
ASIO/CoreAudio low-latency support
Offline mode (rendering) available
Uses 32-bit precision throughout
Online catalog of ready-made groups
Requirements:
Pentium/Athlon class CPU (1 GHz or better)
OpenGL compatible video card
Limitations:
20 days limitation
show a pop-up each time you use the save function